global _MG = 
{
	BUILD_Command_Post = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1544.000, 4008.000, -244.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	BUILD_Ramp = 
	{
		CreateOnLoad = 0,
		GoalType = "BUILD",
		GroupName = "",
		IgnoreTargets = 0,
		MinRadius = 0,
		Mobile = 0,
		Name = "BUILD_Ramp",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-820.000, 1392.000, -272.000),
		Radius = 0,
		Stance = "crouch",
		TagName = "Ramp",
		TeamAvailability = 2,
		Version = 1,
	},
	CAPPOINT_drop_gold_here = 
	{
		CreateOnLoad = 1,
		GoalType = "CapPoint",
		GroupName = "",
		MinRadius = 32,
		Name = "CAPPOINT_drop_gold_here",
		Orientation = Vec3(-1.625, -0.032, -0.000),
		Position = Vec3(-3110.721, -3495.743, -310.875),
		Radius = 0,
		TagName = "drop_gold_here",
		TeamAvailability = 30,
		Version = 1,
	},
	CHECKPOINT_bankflag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		GroupName = "",
		MinRadius = 0,
		Name = "CHECKPOINT_bankflag",
		Orientation = Vec3(-2.356, 0.000, -0.000),
		Position = Vec3(3103.000, 2578.000, -104.000),
		Radius = 0,
		TagName = "bankflag",
		TeamAvailability = 30,
		Version = 1,
	},
	CHECKPOINT_gateflag = 
	{
		CreateOnLoad = 0,
		GoalType = "CHECKPOINT",
		GroupName = "",
		MinRadius = 0,
		Name = "CHECKPOINT_gateflag",
		Orientation = Vec3(-2.356, 0.000, -0.000),
		Position = Vec3(1548.000, -1769.000, 3.000),
		Radius = 0,
		TagName = "gateflag",
		TeamAvailability = 30,
		Version = 1,
	},
	DEFEND_al_bank_def_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.991, -0.136, 0.002),
			[1] = Vec3(0.914, -0.406, -0.008),
			[2] = Vec3(0.797, -0.604, -0.003),
			[3] = Vec3(0.928, -0.373, -0.012),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_bank_def_01",
		Orientation = Vec3(-1.707, 0.002, -0.000),
		Position = Vec3(-2669.699, 3821.875, -302.875),
		Radius = 32,
		Stance = "stand",
		TagName = "al_bank_def_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_bank_def_02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.999, -0.054, 0.005),
			[1] = Vec3(0.966, 0.259, 0.004),
			[2] = Vec3(0.941, -0.340, 0.004),
			[3] = Vec3(0.999, -0.044, 0.010),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_bank_def_02",
		Orientation = Vec3(-1.625, 0.005, -0.000),
		Position = Vec3(-2669.875, 3275.175, -302.875),
		Radius = 32,
		Stance = "stand",
		TagName = "al_bank_def_02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_bank_def_03 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.994, 0.107, 0.018),
			[1] = Vec3(0.830, -0.552, -0.086),
			[2] = Vec3(0.594, -0.803, -0.058),
			[3] = Vec3(0.314, -0.890, -0.332),
			[4] = Vec3(0.992, 0.126, 0.008),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_bank_def_03",
		Orientation = Vec3(-1.463, 0.018, -0.000),
		Position = Vec3(-1171.010, 3821.875, -83.875),
		Radius = 32,
		Stance = "stand",
		TagName = "al_bank_def_03",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_bank_def_04 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.823, 0.568, 0.006),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_bank_def_04",
		Orientation = Vec3(-0.967, 0.006, -0.000),
		Position = Vec3(-1163.777, 2578.125, -83.875),
		Radius = 32,
		Stance = "stand",
		TagName = "al_bank_def_04",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_bank_def_05 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.991, -0.046, -0.125),
			[1] = Vec3(0.955, 0.274, -0.116),
			[2] = Vec3(0.931, -0.344, -0.120),
			[3] = Vec3(0.991, -0.057, -0.121),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_bank_def_05",
		Orientation = Vec3(-1.617, -0.125, -0.000),
		Position = Vec3(-2684.649, 3263.816, -84.875),
		Radius = 32,
		Stance = "prone",
		TagName = "al_bank_def_05",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_bank_def_06 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.877, -0.461, -0.134),
			[1] = Vec3(0.687, -0.701, -0.191),
			[2] = Vec3(0.900, -0.420, -0.122),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_bank_def_06",
		Orientation = Vec3(-2.054, -0.134, -0.000),
		Position = Vec3(-2789.322, 3903.071, -84.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "al_bank_def_06",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_bank_def_07 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.346, -0.938, 0.008),
			[1] = Vec3(-0.145, -0.989, 0.007),
			[2] = Vec3(-0.502, -0.865, 0.006),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_bank_def_07",
		Orientation = Vec3(2.788, 0.008, -0.000),
		Position = Vec3(-1298.125, 3821.875, -302.771),
		Radius = 32,
		Stance = "stand",
		TagName = "al_bank_def_07",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_bank_def_08 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.263, 0.965, 0.003),
			[1] = Vec3(-0.545, 0.838, 0.004),
			[2] = Vec3(-0.251, 0.968, 0.006),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_bank_def_08",
		Orientation = Vec3(0.266, 0.003, -0.000),
		Position = Vec3(-1298.125, 2514.125, -302.875),
		Radius = 32,
		Stance = "stand",
		TagName = "al_bank_def_08",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_al_bank_def_09 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.779, 0.590, -0.212),
			[1] = Vec3(0.944, 0.201, -0.261),
			[2] = Vec3(0.590, 0.789, -0.171),
			[3] = Vec3(0.744, 0.639, -0.195),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_al_bank_def_09",
		Orientation = Vec3(-0.922, -0.214, -0.000),
		Position = Vec3(-2085.176, 2609.727, -84.875),
		Radius = 32,
		Stance = "crouch",
		TagName = "al_bank_def_09",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_gatedef_04 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.765, 0.643, 0.025),
			[1] = Vec3(0.278, 0.961, 0.013),
			[2] = Vec3(0.554, 0.831, -0.048),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_gatedef_04",
		Orientation = Vec3(-0.872, 0.025, -0.000),
		Position = Vec3(1149.432, -2439.283, 97.125),
		Radius = 32,
		Stance = "prone",
		TagName = "ax_gatedef_04",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_ax_gatedef_05 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.677, 0.735, 0.025),
			[1] = Vec3(0.791, 0.611, 0.031),
			[2] = Vec3(0.667, 0.745, 0.027),
			[3] = Vec3(0.262, 0.964, 0.035),
			[4] = Vec3(0.491, 0.870, -0.041),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_ax_gatedef_05",
		Orientation = Vec3(-0.744, 0.025, -0.000),
		Position = Vec3(1344.049, -2618.769, 97.125),
		Radius = 32,
		Stance = "prone",
		TagName = "ax_gatedef_05",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_bank_al_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.982, -0.183, 0.039),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_bank_al_01",
		Orientation = Vec3(-1.754, 0.039, -0.000),
		Position = Vec3(-1133.875, 3795.073, -303.074),
		Radius = 32,
		Stance = "stand",
		TagName = "bank_al_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_bank_al_02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.991, 0.121, 0.051),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_bank_al_02",
		Orientation = Vec3(-1.449, 0.051, -0.000),
		Position = Vec3(-1132.630, 2573.951, -302.875),
		Radius = 32,
		Stance = "stand",
		TagName = "bank_al_02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gate_al_01 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.624, -0.779, -0.058),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gate_al_01",
		Orientation = Vec3(2.466, -0.058, -0.000),
		Position = Vec3(1903.154, -671.542, 129.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "gate_al_01",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gate_al_02 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.687, -0.725, -0.048),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gate_al_02",
		Orientation = Vec3(-2.942, -0.037, -0.000),
		Position = Vec3(1076.797, -299.837, 37.584),
		Radius = 32,
		Stance = "stand",
		TagName = "gate_al_02",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gate_al_03 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.833, -0.553, -0.023),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gate_al_03",
		Orientation = Vec3(2.157, -0.023, -0.000),
		Position = Vec3(2344.611, -890.406, -22.875),
		Radius = 32,
		Stance = "stand",
		TagName = "gate_al_03",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gate_al_04 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.370, -0.929, -0.015),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gate_al_04",
		Orientation = Vec3(2.763, -0.015, -0.000),
		Position = Vec3(1989.671, -674.730, -22.875),
		Radius = 32,
		Stance = "stand",
		TagName = "gate_al_04",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gate_al_05 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.918, -0.392, -0.056),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gate_al_05",
		Orientation = Vec3(1.974, -0.056, -0.000),
		Position = Vec3(2840.316, -1274.370, 129.125),
		Radius = 32,
		Stance = "crouch",
		TagName = "gate_al_05",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gate_al_06 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.937, -0.348, -0.033),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gate_al_06",
		Orientation = Vec3(1.926, -0.033, -0.000),
		Position = Vec3(2997.352, -1429.447, 42.583),
		Radius = 32,
		Stance = "crouch",
		TagName = "gate_al_06",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	DEFEND_gateflag_ax_def03 = 
	{
		AimVectors = 
		{
			[0] = Vec3(-0.906, 0.411, -0.098),
		},
		CreateOnLoad = 1,
		GoalType = "Defend",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "DEFEND_gateflag_ax_def03",
		Orientation = Vec3(1.145, -0.098, -0.000),
		Position = Vec3(2815.094, -1827.253, 152.125),
		Radius = 32,
		Stance = "stand",
		TagName = "gateflag_ax_def03",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
		},
	},
	FLAG_allied_goldbox = 
	{
		CreateOnLoad = 0,
		GoalType = "Flag",
		GroupName = "",
		MinRadius = 0,
		Name = "FLAG_allied_goldbox",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1985.000, 3200.000, -282.875),
		Radius = 0,
		TagName = "allied_goldbox",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Allied_gate = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Allied_gate",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(2147.268, -811.716, 52.000),
		Radius = 0,
		TagName = "Allied gate",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Bank_Wall = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Bank_Wall",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1216.000, 3200.000, -237.000),
		Radius = 0,
		TagName = "Bank Wall",
		TeamAvailability = 2,
		Version = 1,
	},
	PLANT_Command_Post = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Command_Post",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-1541.000, 3986.500, -252.000),
		Radius = 0,
		TagName = "Command Post",
		TeamAvailability = 6,
		Version = 1,
	},
	PLANT_Ramp = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 3,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Ramp",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-960.000, 959.500, -267.750),
		Radius = 0,
		TagName = "Ramp",
		TeamAvailability = 4,
		Version = 1,
	},
	PLANT_Side_Route = 
	{
		CreateOnLoad = 0,
		ExplosiveType = 1,
		GoalType = "PLANT",
		GroupName = "",
		MinRadius = 0,
		Name = "PLANT_Side_Route",
		Orientation = Vec3(-1.571, 0.000, -0.000),
		Position = Vec3(-768.000, 4352.000, -247.000),
		Radius = 0,
		TagName = "Side Route",
		TeamAvailability = 2,
		Version = 1,
	},
	ROUTE_at_gold = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_at_gold",
		Orientation = Vec3(-1.643, -0.030, -0.000),
		Position = Vec3(-1986.117, 3239.461, -286.875),
		Radius = 150,
		TagName = "at_gold",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_at_gateflag_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_at_gateflag_1",
		Orientation = Vec3(0.968, -0.091, -0.000),
		Position = Vec3(1890.898, -1950.758, -52.114),
		Radius = 125,
		TagName = "ax_at_gateflag_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_bank_centre_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_bank_centre_01",
		Orientation = Vec3(1.082, -0.094, 0.000),
		Position = Vec3(939.062, 2448.525, -244.983),
		Radius = 125,
		TagName = "ax_bank_centre_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_bank_left_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_bank_left_01",
		Orientation = Vec3(0.547, -0.106, 0.000),
		Position = Vec3(906.878, 1032.220, -298.934),
		Radius = 125,
		TagName = "ax_bank_left_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_bank_left_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_bank_left_02",
		Orientation = Vec3(1.519, -0.020, 0.000),
		Position = Vec3(-1423.212, 2162.592, -302.875),
		Radius = 125,
		TagName = "ax_bank_left_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_bank_left_03 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_bank_left_03",
		Orientation = Vec3(1.453, -0.076, 0.000),
		Position = Vec3(-942.049, 2491.775, -298.577),
		Radius = 125,
		TagName = "ax_bank_left_03",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_bank_right_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_bank_right_01",
		Orientation = Vec3(1.602, -0.022, -0.000),
		Position = Vec3(367.842, 4341.254, -302.875),
		Radius = 125,
		TagName = "ax_bank_right_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_bank_right_02 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_bank_right_02",
		Orientation = Vec3(-3.095, -0.107, -0.000),
		Position = Vec3(-3004.747, 4030.872, -302.875),
		Radius = 125,
		TagName = "ax_bank_right_02",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_bank_right_03 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_bank_right_03",
		Orientation = Vec3(-0.950, -0.089, -0.000),
		Position = Vec3(-3574.129, 3271.442, -302.875),
		Radius = 125,
		TagName = "ax_bank_right_03",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_bankflag_spawn_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_bankflag_spawn_01",
		Orientation = Vec3(2.620, -0.107, -0.000),
		Position = Vec3(3706.726, 3584.377, -163.875),
		Radius = 300,
		TagName = "ax_bankflag_spawn_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_base_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_base_01",
		Orientation = Vec3(-1.528, -0.016, -0.000),
		Position = Vec3(-3865.082, -3639.707, -291.875),
		Radius = 300,
		TagName = "ax_base_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_gate_01 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_gate_01",
		Orientation = Vec3(0.110, -0.059, -0.000),
		Position = Vec3(2140.627, -3842.808, 1.125),
		Radius = 125,
		TagName = "ax_gate_01",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_in_gate_spawn_1 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_in_gate_spawn_1",
		Orientation = Vec3(0.405, 0.019, -0.000),
		Position = Vec3(2209.658, -2682.057, 20.181),
		Radius = 200,
		TagName = "ax_in_gate_spawn_1",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_ax_in_gate_spawn_2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_ax_in_gate_spawn_2",
		Orientation = Vec3(0.164, -0.125, -0.000),
		Position = Vec3(3006.237, -2619.668, 129.125),
		Radius = 50,
		TagName = "ax_in_gate_spawn_2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_gold_centre = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_gold_centre",
		Orientation = Vec3(2.454, 0.050, -0.000),
		Position = Vec3(2281.239, -575.239, 4.732),
		Radius = 125,
		TagName = "gold_centre",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_gold_centre2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_gold_centre2",
		Orientation = Vec3(1.983, -0.033, -0.000),
		Position = Vec3(-701.740, -2023.861, -118.293),
		Radius = 125,
		TagName = "gold_centre2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_gold_centre3a = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_gold_centre3a",
		Orientation = Vec3(1.914, -0.030, -0.000),
		Position = Vec3(-1663.540, -3067.865, -342.552),
		Radius = 125,
		TagName = "gold_centre3a",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_gold_centre3b = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_gold_centre3b",
		Orientation = Vec3(2.703, -0.127, -0.000),
		Position = Vec3(-1849.307, -2353.834, -266.923),
		Radius = 125,
		TagName = "gold_centre3b",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_gold_left = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_gold_left",
		Orientation = Vec3(2.510, -0.006, -0.000),
		Position = Vec3(3391.919, -826.669, 13.643),
		Radius = 125,
		TagName = "gold_left",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_gold_left2 = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_gold_left2",
		Orientation = Vec3(1.858, -0.077, -0.000),
		Position = Vec3(770.818, -2992.132, -89.113),
		Radius = 125,
		TagName = "gold_left2",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_gold_left3a = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_gold_left3a",
		Orientation = Vec3(1.518, -0.087, -0.000),
		Position = Vec3(-2379.675, -4102.382, -286.302),
		Radius = 125,
		TagName = "gold_left3a",
		TeamAvailability = 30,
		Version = 1,
	},
	ROUTE_gold_left3b = 
	{
		CreateOnLoad = 1,
		GoalType = "ROUTE",
		GroupName = "",
		MinRadius = 32,
		Name = "ROUTE_gold_left3b",
		Orientation = Vec3(0.004, -0.191, -0.000),
		Position = Vec3(-2666.300, -3852.285, -315.805),
		Radius = 125,
		TagName = "gold_left3b",
		TeamAvailability = 30,
		Version = 1,
	},
	SNIPE_ax_snipe_03 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.363, 0.931, -0.039),
			[1] = Vec3(0.238, 0.970, -0.048),
			[2] = Vec3(0.188, 0.981, -0.052),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "SNIPE_ax_snipe_03",
		Orientation = Vec3(-0.372, -0.039, -0.000),
		Position = Vec3(1842.908, -86.724, 14.299),
		Radius = 32,
		Stance = "prone",
		TagName = "ax_snipe_03",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	SNIPE_ax_snipe_04 = 
	{
		AimVectors = 
		{
			[0] = Vec3(0.143, 0.988, -0.051),
			[1] = Vec3(-0.443, 0.892, -0.091),
			[2] = Vec3(-0.116, 0.991, -0.064),
		},
		CreateOnLoad = 1,
		GoalType = "Snipe",
		GroupName = "",
		MaxCampTime = 20,
		MinCampTime = 10,
		MinRadius = 32,
		Name = "SNIPE_ax_snipe_04",
		Orientation = Vec3(-0.143, -0.051, -0.000),
		Position = Vec3(2669.045, -191.787, 65.828),
		Radius = 32,
		Stance = "prone",
		TagName = "ax_snipe_04",
		TeamAvailability = 30,
		Version = 1,
		Weapons = 
		{
			[111] = 1,
			[22] = 1,
			[29] = 1,
			[33] = 1,
		},
	},
	Version = 1,
};