<?xml version="1.0"?>
<!--
build commands
[RadiantPath]: path to Radiant .. C:\Program Files\Gtkradiant
[EnginePath]: path to the engine .. C:\quake3\ C:\Program Files\Quake III Arena\ /usr/local/games/quake3/
-->
<project version="2.0">
  <var name="q2map">"[RadiantPath]q2map" -fs_basepath "[EnginePath]"<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond></var>

  <build name="Entities">
    <command>[q2map] -bsp -onlyents "[MapFile]"</command>
  </build>

  <build name="Relight Qrad">
    <command>[q2map] -bsp -onlyents -rad "[MapFile]"</command>
  </build>

  <build name="NoVis">
    <command>[q2map] -bsp "[MapFile]"</command>
  </build>

  <build name="FullVis (No Water)">
    <command>[q2map] -bsp -nowater -vis -rad "[MapFile]"</command>
  </build>

  <build name="FullVis">
    <command>[q2map] -bsp -vis -rad "[MapFile]"</command>
  </build>

  <build name="FullVis (No Qrad)">
    <command>[q2map] -bsp -vis "[MapFile]"</command>
  </build>

  <build name="FullVis (Qrad -extra)">
    <command>[q2map] -bsp -vis -rad -extra "[MapFile]"</command>
  </build>

  <build name="FullVis (Qrad -maxlt -extra)">
    <command>[q2map] -bsp -vis -rad -maxlight 1 -extra "[MapFile]"</command>
  </build>

  <build name="FullVis (Qbsp -nodetail, Qrad -extra)">
    <command>[q2map] -bsp -nodetail -vis -rad -extra "[MapFile]"</command>
  </build>

  <build name="FastVis">
    <command>[q2map] -bsp -vis -fast -rad "[MapFile]"</command>
  </build>

  <build name="FastVis (No Water)">
    <command>[q2map] -bsp -nowater -vis -fast -rad "[MapFile]"</command>
  </build>

</project>


